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![]() ![]() 3D.World.Studio.v5.52 - 12403 KB 3D World Studio is a constructive solid geometry (CSG) modeler with support for object placement, terrain, and lighting. The program is used by thousands of architects, game developers, interior designers, and hobbyists around the world to produce 3D walkthroughs, games, and simulations. Build Worlds With 3D World Studio 3D World Studio was designed with the philosophy that ease-of-use and power are not antagonistic. No other modeler automates processes like UV mapping and light calculation, yet still allows low-level access to all elements of a scene. This is a tool designed for the mass production of media, using the fewest number of mouseclicks possible to generate the high-quality results you need. Intelligent Geometry Constructive solid geometry (CSG) is a powerful geometry type that allows mathematical operations arbitrary triangle meshes do not. These operations form the basis of advanced techniques like binary space partitioning (BSP) and portal occlusion systems. Powerful New Features Terrain. Referenced map meshes. The new features in version 5 will take your environment design to new levels of professionalism. 3D World Studio features lightmapping, constructive solid geometry, vertex manipulation, translucent and masked shadow effects, and an improved entity system. New tools include slice, extrude face, and arch primitives. A Growing Library of Resources We've made our collection of high-quality meshes and textures available to users who order the 3D World Studio CD. Our meshes are designed as modular building blocks, and come with static shadow maps. Take advantage of our professionally produced media to get the most out of 3D World Studio. 3D World Studio Features Editing Extremely fast object manipulation and drawing, designed for efficiency. Select and texture objects or object faces. Stretch, position, mirror, flip, and rotate meshes. Automatic UV mapping. UV mapping tools, including justify and fit to face. CSG operations include carve, hollow, split, and extrude face. Configurable entity system. Adjustable viewports. Accurate grid snap. Draw selection boxes. Export to .x, .map, .wmp, .dbo, .b3d, or .dif. Browse meshes by thumbnails. Manage and browse thousands of textures and meshes. Extremely small compressed file format. Edit multiple objects' properties at once. New brush primitives including arches and tubes. View detailed statistical information including polycounts broken down by object type. Texture lock freezes brush texture coordinates. Select a texture by picking a surface. Multiple undo levels. Export .map and compile to Torque .dif in one step. Meshes Referenced meshes. Load .x, .obj, .md3, or .gls meshes. Shadow-mapped meshes with gile[s]. Adjust scale to fit meshes without distorting vertex coordinates. Lighting Complete lighting for brushes, meshes, and terrain. Calculate lightmaps, vertex lighting, and uniform lighting. Support for translucent and masked surfaces. Control settings per object for casting and receiving shadows. Terrain Smooth-blended layered terrain. Support for large-scale terrains. Adjustable terrain subdivision. Automatic edge turning. Home: http://www.leadwerks.com/ http://rapidshare.com/files/16852687....52-iNDUCT.rar |
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Etiketler |
3dworldstudiov552stdyolar, 4mart, mekamlar, olusturun |
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